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Is it possible to set a prefab as child of another in the Unity Editor

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Hello, I have a 3D unity project that has a player prefab and two skin prefabs in the editor. I was wondering if it was possible to set a skin prefab as child of the player prefab throughout the editor (through script) and then instantiate the final player prefab in the scene. I hope I was clear. Tell me if this is possible. Thank you,

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