I have two cubes, cube1 and cube2. Both cubes are the same size initially.
cube1's transform Rotation is 0,45,0 and Scale is 1,1,0.3.
cube2's transform Rotation is 0,0,0 and Scale is 1,1,1.
If I make cube2 cube1's child, cube2 warps (see image). I want cube2 to move with cube1 but not be warped. This doesn't happen if cube1's Scale is 1,1,1. How do I stop cube2 warping? I actually dynamically parent cube1 in code so would be happy with a code based solution.
After parenting:
![After][1]
Before Parenting:
![before][2]
Thanks for any help!
[1]: /storage/temp/124440-cube1cube2.png
[2]: /storage/temp/124441-cubesbefore.png
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