Quantcast
Channel: Questions in topic: "parenting"
Viewing all articles
Browse latest Browse all 302

How to parent the state of a component with another one

$
0
0
Hi everyone, how can I parent a component check box to another one in the same game object? When the parent *(a mesh renderer)* turns on *(due to trackable AR found)*, the child would turn on *(it's a video player component)*, and when the parent turns off, the child would turn off as well. Could this be done without coding? (I'm a motion designer :s ) I tried to find the answer for quite a bit of time now, that's why I'm posting here. Thanks for your help!

Viewing all articles
Browse latest Browse all 302

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>