Having an issue which has me pretty frustrated, have been through code numerous times and can see no mistakes at all and matches the code given perfectly as far as I can tell, however while defenders launch projectiles I am getting a weird behaviour.
The projectiles are not becoming a child to the Projectiles game object as they should, and I am getting the error message in the console saying "Setting the parent of a transform which resides in a prefab is disabled to prevent data corruption"
The code looks spot on as far as I can tell, and I am dragging prefabs to prefabs so cannot work this out at all, below is image of the error warning
![alt text][1]
[1]: /storage/temp/77805-error-code.png
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