Ok, so I have 3 objects a, b and c. a is a character, b is a hinge for a weapon and c is a weapon. c is a child of b and b is a child of a. When c hits the environment a massive force is applied to a's rigid body, sending it flying. b and c are not following a as they should instead they are just sitting at the bottom of the environment. I don't know why this is, can someone please help? Also, a, b and c have a rigidbody each. Does having a rigidbody on a child mess up how the parenting system works?
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